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12-21-2008
I just have a small update today besides my normal weekly updates. I have released the tenth comic book for BOP and have added it to the comics page. This will be the last comic that I plan to release for a while. I am planning to make some bigger updates to my webpages early in 2009.
11-23-2008
Not much to say here except that I have released the ninth comic book for BOP and have added it to the comics page.
10-5-2008
I have released the eighth comic book for BOP and have added it to the comics page. I also did a small update for the main page for DA. My EBSG Countdown widget is now also available from Apple's website.
9-28-2008
Well I have finished version 1.0 of my countdown widget and it can be downloaded from my Widget page. Hopefully it will also be available from Apple's website soon as well. I also have made some small web page updates here and there. I am getting ready to start playing Lego Batman, but with my work on my widget I found more time in the day that I was currently not using and I took use of it in working on my widget. So I should be able to put more hours into DA each week then I was putting into BOP, and still spend time playing Lego Batman.
9-21-2008
For the first time in a while I have updates that do not include a release of the next BOP comic. I have revealed that the widget I am working on is a countdown widget (It is my first widget I have ever made and I wanted to not make something too complex). So to go with this announcement I have added a widgets section to my webpage. I also made a small update to the DA website.
9-7-2008
I have lots of updates today. In fact I have been in the process of updating basically all of my project pages since about noon today and it is currently after 8:00 pm. I will not go into all my updates that I have done here so you should check out the specific pages/sites for more detailed information on updates and news that I didn't list here. First off I released the seventh comic book for BOP. Second, do to a drop in motivation in the project and an increase of motivation for future projects I have decided to cancel my Flash game Balance of Power: Zenta's Revenge. I also added a new page to the main part of my site called projects. As I have talked about an increase of motivation in future projects there has been a lot of changes on the projects I plan to work in the future, but until I actually get to the point of starting them they are all subject to change. I am planning to start up my work on D.A. again, but if you notice on my projects page I am currently working on a non-game related project, mainly a widget for Mac OS X's Dashboard. Basically I this is because I never made one before and I had the urge to give it a try. Since my last update I have finished playing Super Smash Brothers: Brawl, Mario Kart Wii, and Lego Indiana Jones and I am currently not playing any game. The next game (Lego Batman) I plan to get (Early October) will be the last game I get until Christmas at the earliest, so I will not be playing games much for about three of the next four months giving me more time to work on my projects.
7-6-2008
I have updated the character data on the BOP page and released the sixth comic book for BOP. I am still playing Super Smash Brothers: Brawl along with Mario Kart Wii, but I am almost done playing both these games. I do have another game I plan to play afterwards, so there will probably not be a period where I am not also playing a game.
5-11-2008
I have released the fifth comic book for BOP and have added it to the comics page. I am still playing Super Smash Brothers: Brawl, and doing some reading to help with future projects.
3-16-2008
I have finished the fourth comic book for BOP and have added it to the comics page. I am currently playing Super Smash Brothers: Brawl, reading, and working on Zenta's Revenge so the comic book production will probably be fairly slow for a while. I have been thinking about the game I will be working on after I am done with DA. Now I am thinking of doing the top down 2D game done in 3D instead of the 2D side scroller done in 3D. So I have been working on a Game Design Document (GDD) for the game. Also I have been thinking of using XNA to make it for the XBox 360, but we will see what consoles are out when I finish DA.
1-27-2008
I have finished the third comic book for BOP and have added it to the comics page. I am currently playing Phantom Hourglass but I almost have that beat so the comic book production could pick up after I beat the game and before Super Smash Brothers: Brawl comes out in March.
12-16-2007
I have added a prototype for Balance of Power: Zenta's Revenge to the BOP game section. I have finished playing Super Mario Galaxy so the work on the next comic will increase until the start of the holidays.
11-18-2007
I have added the Balance of Power Tale Two comic to the comics section. I am now just starting to play Super Mario Galaxy so the work on the next comic will not be as fast as tale two was.
9-29-2007
I fixed the comic viewer so it now works. That means you do not have to download and unzip the comic to read it.
9-16-2007
I have finally released the meaning of B.O.P. It stands for Balance Of Power. I also added a comics section with the first Balance of Power comic released. However only the download works right now I will need some more time to get the viewer working so you can view the comic right off the webpage and not worry about downloading and unzipping the file.
8-19-2007
I updated the B.O.P. website a tiny bit. Also I plan to reveal one of my new projects late September. I will have to work hard to get it done in time since I am only about 1/4 done right now. So check back in late September early October for my new project.
5-27-2007
I have gotten rid of the sign guess book links because all I have been getting is a lot of spam. I have some non-game items in the pipe line but it will probably be a while before you see any of them. I have to buy some software and equipment before I can start production of them. Also I have my game schedule all setup for my next three games. After BOP I will go back and finish DA. Then I will make a 2D platformer done in 3D followed by a top down game 2D game done in 3D also. With all this stuff I will be busy for a long time. Since I am only one person don't expect things to come out quickly. It will take a lot of man-hours for me to just finish one of my projects.
3-11-2007
I made a few small updates to the BOP website.
1-20-2007
I have released the BOP website which can be accessed from the games page. First Puppy Love came out of the PC and now you can play it on the Nintendo Wii, as seen in this picture.
12-2-2006
Wow it has been a while since I last updated. I am still working on BOP but it is coming along slowly. I still have some foundation classes to make before I can start working on the fighting engine. In news Puppy Love has been published and a link to buy it can be found on Puppy Love’s website.
8-26-2006
It has been a while since I last updated. I have put DA on hold and have started work on a new game for IGF 2008. The game was originally called Ball, but now I am giving it the name BOP. However, this game has nothing to do with Pong or a Pong clone as the names make it sound. Instead the game is an RPG with a unique fighting system.
6-4-2006
I am currently working on trying to get Puppy Love published. I am also considering putting D.A. on hold again to make a new Flash game to enter in IGF 2007 or 2008.
3-26-2006
I finished off Dragon Quest 8 so I have started ramping up the production of DA again. I also added a little trick to try to decrease the spam I have been receiving with my guest book. So to sign the book make sure you have Java Script turned on.
2-26-2006
I am still working on DA, but my work has slowed down because I have been busy playing Dragon Quest 8 which is taking most of my evenings.
12-18-2005
Well Puppy Love did not make it into the finals so I will be focusing my coding effort on DA. I have started a simple website for DA, but it will be pretty bare bones until I make much more progress on the game.
11-1-2005
It has been a while since I last updated so I will tell you what I am working on. I am currently working on a Java game, which is like a card-battle RPG with the code name of DA. That is all that I am going to say about it except for the fact that I don’t plan to enter it in IGF. However, if Puppy Love makes it into the finals of IGF I will put DA on hold to make a new Flash game for IGF 2007.
8-7-2005
I entered Puppy Love into the IGF for 2006.
7-30-2005
I have just released the game I have been working on. For more information see the games page.