EBS Gaming

Making games I want to make


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Old News

12-5-2010
I feel like I am on the final leg of creating my first iOS game. However, when I look closer it is more like I am on the final 6 miles of a marathon instead of the last mile. I have also started thinking about what the next game I am going to work on will be. Right now T.L. seems like the most logical choice, but I also have urges to make anything from a story based RPG game, to a action platformer. Only time will tell what I finally choose.

9-19-2010
Well it took a little over 80 weeks, but I have finally finished reading the whole Bible (From Genesis all the way through Revelation). I mainly read it just to read it (and to be able to say that I have read it) since I think I have gone to a church service only two times in the past year.

8-15-2010
After taking this past week off of work I was able to make some good progress on S.C, but I am still a few milestones away from announcing the name. If I am able to put some more good hours into the game I could be announcing the full name in a month or two.

6-13-2010
I have revealed my website for S.C. today. You might notice that I have tried to create a better looking website then some of my others, since I am using CSS. I am also looking forward to see what gets revealed at E3 this week, come on 2010 Zelda on the Wii! (Personally I bet it will be no earlier then March 2011)

4-25-2010
I am now one step closer to releasing S.C. but there is still a lot left to do. I hope to have the game done in one year time (I still would like to release it in 2010 if I can), but only time will tell if I will make that date.

1-3-2010
I haven't been working much on my game projects lately because I have been spending my free time on other things such as reading. I still hope to release S.C. this year, but we will see how things are going at the start of July.

12-13-2009
After some time having my planned next game project change based on what I am thinking, watching or doing at the time I have made some changes to my site. I have remove release date estimates for all the games I am not currently working on, and I removed the posting of my list of next games to work on. I might list a single next project if I choose to, but it can always change before I start working on it.

9-27-2009
I have started working on S.C. but since I have just started working on it I am not ready to create a website for it. So any new information I have about it will be on the main page for Puppy Love. The 2.0 version of my Countdown Widget is now on Apple's website and as of a few hours ago it is currently listed as a "Staff Pick". Also SOFTPEDIA has given the widget a 100% clean certification.

9-20-2009
I have finished and released version 2.0 of my Countdown Widget and I am ready to start my work on my first iPhone/iPod Touch game: S.C. I don't plan to work on my Countdown Widget again for a while since I don't have any ideas on how I want to improve it.

8-23-2009
I have finished and released version 1.5 of my Countdown Widget and have started working on D.A. but I don't plan to get much done on D.A. before I start work on version 2.0 of my Widget.

8-2-2009
Well it took longer then I thought for releasing my mystery project, but I ran into some problems with the Kindle 2's web browser's JavaScript support. So the mystery project is an HTML and JavaScript solitaire game that was designed to be played on the Kindle 2's web browser. For this new game and my enjoyment of the device I have added a Kindle section to my website where the game can be found at. Also, I have updated the main games page including an announcement of a new game I hope to make for the iPhone/iPod Touch. Now all I need to do is find the time to make all the games that I want to...

7-5-2009
I have put D.A. on hold again (after finishing my testing of a Java P2P library that didn't work out) and I start to work on version 1.5 of my Countdown Widget. I have made some updates to the Widgets page based on the new work on it along with my normal weekly updates. Also I think I am getting close to releasing my mystery project.

4-26-2009
I have just released version 1.3 of my Countdown Widget and have started working on D.A. again although I am just testing some peer-two-peer library for the game to use right now. After my testing is complete (pass or fail) I plan to start working on version 1.5 of my Countdown Widget.

3-29-2009
I have put D.A. on hold again as I start to work on version 1.3 of my Countdown Widget. I have made some updates to the Widgets, Puppy Love, and D.A. pages along with my normal weekly updates.

2-22-2009
I beat Chrono Trigger with just the first ending, but decided not to replay the game to get more endings since I spent 50+ hours just on that ending. So I have been using the time this freed up working on other things instead. I just have a small update this week making some tweaks to my widget and games pages.

1-11-2009
I am still busy playing Chrono Trigger and I have run into a problem with the network play for D.A. however, I think I found a solution. Last week I forgot to mention that I have updated my widgets page adding details about my plans to improve my countdown widget.

1-4-2009
I have done some updates to the D.A webpage, but that has mainly been all I have done. The presentation I was working on for Work took a lot of my time, and then starting on Christmas I had a new game to play (Chrono Trigger for the DS) so these two things are cutting into programming time. However, I have finished the presentation work leaving just the game taking up a good amount of my free time.

12-21-2008
I just have a small update today besides my normal weekly updates. I have released the tenth comic book for BOP and have added it to the comics page. This will be the last comic that I plan to release for a while. I am planning to make some bigger updates to my webpages early in 2009.

11-23-2008
Not much to say here except that I have released the ninth comic book for BOP and have added it to the comics page.

10-5-2008
I have released the eighth comic book for BOP and have added it to the comics page. I also did a small update for the main page for DA. My EBSG Countdown widget is now also available from Apple's website.

9-28-2008
Well I have finished version 1.0 of my countdown widget and it can be downloaded from my Widget page. Hopefully it will also be available from Apple's website soon as well. I also have made some small web page updates here and there. I am getting ready to start playing Lego Batman, but with my work on my widget I found more time in the day that I was currently not using and I took use of it in working on my widget. So I should be able to put more hours into DA each week then I was putting into BOP, and still spend time playing Lego Batman.

9-21-2008
For the first time in a while I have updates that do not include a release of the next BOP comic. I have revealed that the widget I am working on is a countdown widget (It is my first widget I have ever made and I wanted to not make something too complex). So to go with this announcement I have added a widgets section to my webpage. I also made a small update to the DA website.

9-7-2008
I have lots of updates today. In fact I have been in the process of updating basically all of my project pages since about noon today and it is currently after 8:00 pm. I will not go into all my updates that I have done here so you should check out the specific pages/sites for more detailed information on updates and news that I didn't list here. First off I released the seventh comic book for BOP. Second, do to a drop in motivation in the project and an increase of motivation for future projects I have decided to cancel my Flash game Balance of Power: Zenta's Revenge. I also added a new page to the main part of my site called projects. As I have talked about an increase of motivation in future projects there has been a lot of changes on the projects I plan to work in the future, but until I actually get to the point of starting them they are all subject to change. I am planning to start up my work on D.A. again, but if you notice on my projects page I am currently working on a non-game related project, mainly a widget for Mac OS X's Dashboard. Basically I this is because I never made one before and I had the urge to give it a try. Since my last update I have finished playing Super Smash Brothers: Brawl, Mario Kart Wii, and Lego Indiana Jones and I am currently not playing any game. The next game (Lego Batman) I plan to get (Early October) will be the last game I get until Christmas at the earliest, so I will not be playing games much for about three of the next four months giving me more time to work on my projects.

7-6-2008
I have updated the character data on the BOP page and released the sixth comic book for BOP. I am still playing Super Smash Brothers: Brawl along with Mario Kart Wii, but I am almost done playing both these games. I do have another game I plan to play afterwards, so there will probably not be a period where I am not also playing a game.

5-11-2008
I have released the fifth comic book for BOP and have added it to the comics page. I am still playing Super Smash Brothers: Brawl, and doing some reading to help with future projects.

3-16-2008
I have finished the fourth comic book for BOP and have added it to the comics page. I am currently playing Super Smash Brothers: Brawl, reading, and working on Zenta's Revenge so the comic book production will probably be fairly slow for a while. I have been thinking about the game I will be working on after I am done with DA. Now I am thinking of doing the top down 2D game done in 3D instead of the 2D side scroller done in 3D. So I have been working on a Game Design Document (GDD) for the game. Also I have been thinking of using XNA to make it for the XBox 360, but we will see what consoles are out when I finish DA.

1-27-2008
I have finished the third comic book for BOP and have added it to the comics page. I am currently playing Phantom Hourglass but I almost have that beat so the comic book production could pick up after I beat the game and before Super Smash Brothers: Brawl comes out in March.

12-16-2007
I have added a prototype for Balance of Power: Zenta's Revenge to the BOP game section. I have finished playing Super Mario Galaxy so the work on the next comic will increase until the start of the holidays.

11-18-2007
I have added the Balance of Power Tale Two comic to the comics section. I am now just starting to play Super Mario Galaxy so the work on the next comic will not be as fast as tale two was.

9-29-2007
I fixed the comic viewer so it now works. That means you do not have to download and unzip the comic to read it.

9-16-2007
I have finally released the meaning of B.O.P. It stands for Balance Of Power. I also added a comics section with the first Balance of Power comic released. However only the download works right now I will need some more time to get the viewer working so you can view the comic right off the webpage and not worry about downloading and unzipping the file.

8-19-2007
I updated the B.O.P. website a tiny bit. Also I plan to reveal one of my new projects late September. I will have to work hard to get it done in time since I am only about 1/4 done right now. So check back in late September early October for my new project.

5-27-2007
I have gotten rid of the sign guess book links because all I have been getting is a lot of spam. I have some non-game items in the pipe line but it will probably be a while before you see any of them. I have to buy some software and equipment before I can start production of them. Also I have my game schedule all setup for my next three games. After BOP I will go back and finish DA. Then I will make a 2D platformer done in 3D followed by a top down game 2D game done in 3D also. With all this stuff I will be busy for a long time. Since I am only one person don't expect things to come out quickly. It will take a lot of man-hours for me to just finish one of my projects.

3-11-2007
I made a few small updates to the BOP website.

1-20-2007
I have released the BOP website which can be accessed from the games page. First Puppy Love came out of the PC and now you can play it on the Nintendo Wii, as seen in this picture.

12-2-2006
Wow it has been a while since I last updated. I am still working on BOP but it is coming along slowly. I still have some foundation classes to make before I can start working on the fighting engine. In news Puppy Love has been published and a link to buy it can be found on Puppy Love’s website.

8-26-2006
It has been a while since I last updated. I have put DA on hold and have started work on a new game for IGF 2008. The game was originally called Ball, but now I am giving it the name BOP. However, this game has nothing to do with Pong or a Pong clone as the names make it sound. Instead the game is an RPG with a unique fighting system.

6-4-2006
I am currently working on trying to get Puppy Love published. I am also considering putting D.A. on hold again to make a new Flash game to enter in IGF 2007 or 2008.

3-26-2006
I finished off Dragon Quest 8 so I have started ramping up the production of DA again. I also added a little trick to try to decrease the spam I have been receiving with my guest book. So to sign the book make sure you have Java Script turned on.

2-26-2006
I am still working on DA, but my work has slowed down because I have been busy playing Dragon Quest 8 which is taking most of my evenings.

12-18-2005
Well Puppy Love did not make it into the finals so I will be focusing my coding effort on DA. I have started a simple website for DA, but it will be pretty bare bones until I make much more progress on the game.

11-1-2005
It has been a while since I last updated so I will tell you what I am working on. I am currently working on a Java game, which is like a card-battle RPG with the code name of DA. That is all that I am going to say about it except for the fact that I don’t plan to enter it in IGF. However, if Puppy Love makes it into the finals of IGF I will put DA on hold to make a new Flash game for IGF 2007.

8-7-2005
I entered Puppy Love into the IGF for 2006.

7-30-2005
I have just released the game I have been working on. For more information see the games page.



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